×

Our award-winning reporting has moved

Context provides news and analysis on three of the world’s most critical issues:

climate change, the impact of technology on society, and inclusive economies.

 
Part of: Communicating climate change
Back to package

U.S. contest challenges video-game makers to battle climate change

by Sebastien Malo | Reuters
Monday, 20 June 2016 21:56 GMT

A video grab taken from video game Block'Hood shows a session of gameplay in which a player is designing a vertical neighborhood. REUTERS/ Handout via Jose Sanchez

Image Caption and Rights Information

The contest taps the creativity of video-game makers to address the serious issue of climate change

By Sebastien Malo

NEW YORK, June 20 (Thomson Reuters Foundation) - Video-game developers are competing this week in a contest that will reward games that combat neither mortal enemies nor monsters but climate change.

Four finalists have made it to the last round of the Games for Change Climate Challenge, the winner of which will take home $10,000 on Friday.

The contest taps the creativity of video-game makers to address the serious issue of climate change, said the head of the competition, Susanna Pollack.

The games could "make this issue accessible to the general public in a way that's relatable and understandable," she said.

Among the finalists is a game called Eco, which puts players on an idyllic planet teeming with wildlife, waterfalls and lush vegetation.

Players must build a civilization and develop technology to knock an incoming meteor off course while weighing how each move affects looming climate change.

Game developer John Krajenski, who works out of a Seattle studio, said he has tested the game on middle-school children and watched as they celebrated getting pollution under control.

"Games have a huge part to play in society and education," he told the Thomson Reuters Foundation. "After the testing period was over, they would keep playing it on their own."

Another finalist is Block'Hood, which gives players control over a city block. They can build anything from apartments to escalators and wind turbines, said its designer, Jose Sanchez.

A video grab taken from video game Eco shows a global view next to a first-person view of the world and simulated ecosystem the game features. REUTERS/Handout via Strange Loop Games

But they must consider climate change, deciding for example whether to dispose of organic waste in traditional ways or convert it into biogas, he said.

"The moment that you really start simulating ... that creates a reflection about how systems work, what decisions you should take," he said.

The finalists present their prototypes on Friday in New York.

(Reporting by Sebastien Malo, Editing by Ellen Wulfhorst. Please credit the Thomson Reuters Foundation, the charitable arm of Thomson Reuters, that covers humanitarian news, women's rights, trafficking, property rights and climate change. Visit http://news.trust.org)

Our Standards: The Thomson Reuters Trust Principles.

-->